New features since Project 1

Feature 1

"Walls" Checkbox turns the walls on/off

Feature 2

When walls are on, the elasticity dropdown changes how much speed is retained by cubes upon collision

“Brick” Setting: multiply speed by 0.2

“Bouncy Castle” Setting: multiply speed by 0.6

“Perfectly Elastic” Setting: multiply speed by 1

Feature 3

Clicking the “Create Cube” button or the “Create Bounce Pad” button toggles the visibility of both buttons

The current placement mode is shown by the text on the shown button

Feature 4

When in "Create Bounce Pad" mode, clicking will create a bounce pad instead of a cube

Feature 5

The bounce pad mult slider multiplies the power of the bounce pads

Feature 6

"Randomize Settings" will randomize the values of all settings

Feature 7

Using Unity's Physics engine, cubes collide with each other, with bounce pads, and with the walls (sometimes with the walls...). The cubes also feel gravity


StatusReleased
PlatformsHTML5
Authorsf46
Made withUnity

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